Silent Hill 2 (Remake) Collectibles Checklist

Every collectible in Silent Hill 2 (Remake): 68 Memos, 26 Glimpses of the Past, 26 Strange Photos and more. Walkthrough order, locations and what unlocks what, with progress saved as you play.

South Vale – East

  • Mary's Letter (Key Items)
    Starts in your inventory. Don't examine it if you want the Maria ending.
  • Photo of Mary (Key Items)
    Starts in your inventory. Don't examine it if you want the Maria ending.
  • Map of South Vale (Maps)
    On the driver's side of James's car at the start.
  • Crimson Ceremony (Key Items, New Game+)
    By a lone grave near a tree at the graveyard where you meet Angela.
  • Auto Parts Key (Key Items)
    In a drawer, to the left past the locked door.
  • Glimpse of the Past 1 (Glimpses of the Past)
    The barricaded tunnel just past the locked door.
  • Maps of East & West South Vale (Maps)
    Given automatically during the Wiltse Road cutscene.
  • Key of Sorrow (Key Items, New Game+)
    Cut into the green car past the metal gate with the Chainsaw.
  • Flower Shop Message (Memos)
    On the table, to the left after the cutscene.
  • Glimpse of the Past 2 (Glimpses of the Past)
    The "Do not enter" sign on the barbed fence.
  • Glimpse of the Past 3 (Glimpses of the Past)
    Garden behind the first building: out the window, through the gate, right.
  • Matchbook (Memos)
    Beside a corpse on the main path.
  • Martin Street Note (Memos)
    On the ground a few steps north of the corpse.
  • Neely's Bar Coin (Key Items)
    Inside the cash register on the Texan Cafe counter.
  • Big Jay's Note (Memos)
    On the table in Big Jay's.
  • Record Store Note (Memos)
    On the counter inside the record store.
  • Broken Vinyl Record (1) (Key Items)
    Smash into the locked back room; on the centre table.
  • Vinyl Glue (Key Items)
    On the same centre table as the broken record.
  • Texan Cafe Flyer (Memos)
    In front of the door beside Wood Side Apartments.
  • Glimpse of the Past 4 (Glimpses of the Past)
    The blue dumpster right of the Wood Side Apartments door.
  • Strange Photo 1: "So many people here!" (Strange Photos)
    Behind the fence, left of the apartment door.
  • Barrier Note (Memos)
    By a corpse in front of the barricade at the end of the street.
  • Glimpse of the Past 5 (Glimpses of the Past)
    The gap in the white barricade.
  • Broken Key Part (1) (Key Items, New Game+)
    Back room of the pet shop next to Big Jay's.
  • Blue Gem (Key Items, New Game+)
    Break the left window of the jewellers; in a jewellery box.
  • Strange Photo 2: "I've been happy" (Strange Photos)
    Smash the shop window right of The Dance Company.
  • Old Map (Memos)
    On a corpse outside the Motor Home gate.
  • Saul Street Note (1) (Memos)
    In front of the corpse; first of three along a blood trail.
  • Saul Street Note (2) (Memos)
    Further along the blood trail.
  • Saul Street Note (3) (Memos)
    End of the blood trail, outside the Motor Home.
  • Motor Home Note (Memos)
    On the table inside the Motor Home.
  • Small Note (Memos)
    Move the shelf on the ground floor; on the table.
  • Apartment Key (Key Items)
    Hanging on the wall behind you after the Small Note.
  • Tenant's Note (Memos)
    Upstairs: crawl through the floor vent beside Apartment 7.
  • Jukebox Button (Key Items)
    Through the broken walls to the bathroom hole; search it three times.
  • Code Note (Memos)
    By a truck and a corpse halfway along the street.
  • Grand Market Keypad Code (Puzzles)
    Count up from 4439.
  • Sanders Street Note (Memos)
    On the other side of the same corpse.
  • Neely's Bar Note (Memos)
    On the bar counter.
  • Broken Vinyl Record (2) (Key Items)
    On the cloth-covered jukebox.
  • Glued Up Vinyl Record (Key Items)
    Combine the Vinyl Glue with both broken record halves.
  • Jukebox (Puzzles)
    Insert the record, button and coin, then press C, then 2.
  • Neely's Bar Key (Key Items)
    Released by the jukebox once it plays.
  • Back Room Letter (Memos)
    Move the trolley right and climb through the hatch; on the table.
  • Wood Side Apartments Key (Key Items)
    On the bloody clothes out back. Explore first: a storm follows.

Wood Side Apartments

  • Wood Side Apartments Map (Maps)
    On the wall in front of you as you enter.
  • Administration Note (Memos)
    In a locker under the stairs, left of the reception desk.
  • Chute Courtyard Key (Key Items)
    In the drawer behind the mannequin.
  • 2F Hallway Key (Key Items)
    In the corridor east of reception, via the north courtyard.
  • Golden Apple Handle (Key Items)
    Shake the gold-handled wardrobe until the handle drops.
  • Strange Photo 3: "Valentine's Day" (Strange Photos)
    On a trolley by the TV, once the west gate opens.
  • Glimpse of the Past 6 (Glimpses of the Past)
    The scratched wall in the bedroom.
  • Apartment 212 Key (Key Items)
    Appears by the TV when you come back to 213.
  • Strange Photo 4: "Career's humble beginnings" (Strange Photos)
    Last living-room window; reach it via 212 and the balcony.
  • Apartment 206 Safe (Puzzles)
    Light: 15 right, 11 left, 13 right. Standard: 13 right, 7 left, 11 right.
  • Coin [Man] (Key Items)
    Inside the safe.
  • Steel Key (Key Items)
    Inside the safe with the coin.
  • 2F Small Staircase Key (Key Items)
    On the chair in the middle of the room.
  • Strange Note (Memos)
    In a drawer before Apartment 310, through 213's gap.
  • Sinister Note (Memos)
    On a wall; reach it through 310 and the balcony.
  • Canned Juice (Key Items)
    Crawl through the wall vent into the laundry room.
  • Coin [Woman] (Key Items)
    Unblock the garbage chute with the juice; the coin drops here.
  • Coin [Snake] (Key Items)
    In the baby stroller in the empty pool, via Apartment 116.
  • Coin Puzzle (Puzzles)
    Behind the desk; arrange the three coins per your puzzle difficulty.
  • Apartment 201 Key (Key Items)
    From the drawer the coin puzzle unlocks.
  • Handkerchief (Key Items)
    On the desk. Taking it ends the area, so explore first.

Blue Creek Apartments

  • Blue Creek Apartments Map (Maps)
    On the corridor wall as you leave the first room.
  • Apartment 306 Key (Key Items)
    Small table past the balcony from Apartment 307.
  • Valve (Key Items)
    On a wall in 304, reached through 306.
  • The Hour Hand (Key Items)
    Use the Valve to lower the radio.
  • The Minute Hand (Key Items)
    Set the 212 clock to 9, break the kitchen wall, search the toilet.
  • Pigeon Figurine (Key Items)
    On a cabinet shelf once the room changes.
  • Wooden Swan Head (Key Items)
    Follow the shadow on the wall; hanging in a corner.
  • Malformed Figurine Part (Key Items)
    Smash the bathtub glass in the back bathroom.
  • Swan Figurine (Key Items)
    Combine the swan head with the malformed part.
  • Seesaw (Puzzles)
    Balance both figurines, with the swan in the second notch.
  • Winged Key (Key Items)
    Released once the seesaw balances.
  • Glimpse of the Past 7 (Glimpses of the Past)
    In front of you as you leave, after dropping down the hole.
  • Angela's Knife (Key Items)
    Given after the cutscene. Don't examine it if you want the Maria ending.
  • Key of Resilience (Key Items)
    On the table straight ahead after the cutscene.
  • Strange Photo 5: "Forever together" (Strange Photos)
    On the floor beside a barrel in the stairwell.
  • Moth Lock (Puzzles)
    Light: 582. Standard: 373.
  • The Second Hand (Key Items)
    Set the clock to 9:10, then search the wall hole in 202.
  • Strange Photo 6: "How the time flies" (Strange Photos)
    On the bedroom floor, once the clock room changes.
  • Clock (Puzzles)
    Set the clock to 9:10:15.
  • Glimpse of the Past 8 (Glimpses of the Past)
    Set the clock to 9:10:15 and check the corpse. The S door ends the area.

South Vale – West

  • Strange Photo 7: "So far from home" (Strange Photos)
    Turn right into the park; on a stone bench in the first nook.
  • Bloody Note (Memos)
    Far west end of the road, by a corpse. Has the bowling safe code.
  • Glimpse of the Past 9 (Glimpses of the Past)
    The pizza on a bench at the back left.
  • Cryptic Letter (Memos, New Game+)
    In the safe behind the counter: code 1887.
  • Rusted Key (Key Items, New Game+)
    In the same safe as the Cryptic Letter.
  • Glimpse of the Past 10 (Glimpses of the Past)
    The barred gate at the stairs south of the bowling alley.
  • Garage Jack Lever (Key Items)
    In the green car in the back lot.
  • Strange Photo 8: "made it!" (Strange Photos)
    On a red cabinet beside the raised car.
  • Reception Desk Note (Memos)
    On the notice board beside the reception safe.
  • Toolbox Memo (Memos)
    Upstairs: break into 108, smash the wall, check the table.
  • Jack's Inn Safe (Puzzles)
    Code 0451.
  • Gate Key (Key Items)
    Inside the reception safe.
  • White Chrism (Key Items, New Game+)
    On a table by the mansion entrance, past the inn.
  • Broken Key Part (2) (Key Items, New Game+)
    In the dog house behind the gate marked with a bone.
  • Dog Key (Key Items, New Game+)
    Combine both broken key parts.
  • Strange Photo 9: "Ready to kill it!" (Strange Photos)
    On a dressing-room mirror. Very easy to miss.
  • Strange Photo 10: "Church entrance" (Strange Photos)
    By a fountain on the south path after the cutscene.
  • Strange Photo 11: "Best Flavor!" (Strange Photos)
    A few steps up the right-side rows, behind Eddie.

Brookhaven Hospital

  • Brookhaven Hospital Map (Maps)
    In the newspaper holder just past the entrance.
  • Key Locker Note (Memos)
    On the reception notice board.
  • Reception Key Cabinet (Puzzles)
    Light: 287. Standard: 724.
  • Basement Key (Key Items)
    Inside the key cabinet.
  • Nurse's Memo (Memos)
    Break the Exam Room 3 window; on the desk next door.
  • Hospital Basement Map (Maps)
    Straight ahead at the bottom of the southeast stairs.
  • Empty Fuel Can (Key Items)
    On pallets at the back of the boiler room.
  • Filled Fuel Can (Key Items)
    Fill the can at the red hose behind the laundry trolley.
  • Staff Memo (Memos)
    Fuel the generator, ride to 2F; at the Nurses' Station window.
  • Strange Photo 12: "Her drawings" (Strange Photos)
    On the desk; crawl through the vent from Room L3.
  • Glimpse of the Past 11 (Glimpses of the Past)
    In the bin in the laundry room.
  • Evaluation Card, Patient #0050 (Memos)
    On the counter beside the Director's desk.
  • Evaluation Card, Patient #0090 (Memos)
    With the other evaluation cards.
  • Evaluation Card, Patient #0130 (Memos)
    With the other evaluation cards.
  • Interview Transcript (Memos)
    Behind the poster in Room C1.
  • Glimpse of the Past 12 (Glimpses of the Past)
    The bed at the far end of the hallway.
  • Bent Needle (Key Items)
    On the teddy bear on a chair.
  • L1 Room Key (Key Items)
    On the coffee table.
  • Scribbled Note (Memos)
    Drop through the wall gap from Room L1.
  • Glimpse of the Past 13 (Glimpses of the Past)
    The typewriter.
  • Marked Bracelet (Key Items)
    On a red book in the corner.
  • 1F Inner Ward Key (Key Items)
    Smash the window; on the desk.
  • X-ray Memo (Memos)
    On the bench.
  • Radiograph of a Pelvis (Key Items)
    Under the X-ray memo.
  • Strange Photo 13: "At least she was there" (Strange Photos)
    In the drawer at the back of the room.
  • Keypad Combination Note (Memos)
    On the notice board; has the Nurses' Station code.
  • Medical Tube (Key Items)
    On a faucet in the pool shower room.
  • Small Chest / White Claudia (Key Items, New Game+)
    Open the chest in the gazebo with the Rusted Key.
  • Medical Tube with Bent Needle (Key Items)
    Combine the tube and the needle.
  • Maintenance Key (Key Items)
    Fish it out of the pharmacy drain with the tube.
  • Bloodstained Bracelet (Key Items)
    Open the pool hatch and smash the crying-eye wall.
  • Mold Remover (Key Items)
    In the kitchen on the west side.
  • Nurses' Station Keypad (Puzzles)
    Code 3578.
  • Treatment Room Note (Memos)
    On the bench behind the Nurses' Station.
  • Moldy Radiograph (Key Items)
    In the bathtub.
  • Cleaned Up Radiograph (Key Items)
    Combine the moldy radiograph with the mold remover.
  • X-Ray Viewer Lock (Puzzles)
    Line up both radiographs; the lock is 4 right, 37 left, 12 right.
  • Filthy Bracelet (Key Items)
    On the bed once the lock opens.
  • Mannequin Hand Bracelets (Puzzles)
    Bracelets top to bottom, set to 92-45-71.
  • Director's Storage Room Key (Key Items)
    Given by the mannequin hand.
  • Safe Button (Key Items)
    In the storage room next to the save point.
  • Lion Bookshelf & Safe (Puzzles)
    Sort the books to match the lion, then enter the symbols.
  • Rooftop Key (Key Items)
    Inside the safe.
  • Safe Note (Memos)
    Also inside the safe.
  • Glimpse of the Past 14 (Glimpses of the Past)
    On the catwalk opposite the next door. Easy to miss.
  • Page From A Diary (Memos)
    On the floor right after coming back in from the roof.
  • Glimpse of the Past 15 (Glimpses of the Past)
    The blood-stained wall behind the door, after a cutscene.

Brookhaven Hospital (Otherworld)

  • Evaluation Card, Patient #3141 (Memos)
    On a wheelchair just past the first door.
  • The Procedure (Memos)
    On a table, via the west route past the Nurses' Station.
  • Instrument of Force (Key Items)
    On a medical table beside a seated mannequin.
  • Key of Bliss (Key Items)
    In a hole in the wall past the kitchen ladder.
  • Mannequin Keys (Puzzles)
    Give the mannequin both keys.
  • Lapis Eye Key (Key Items)
    From the mannequin. Using it closes the west path.
  • Calendar Page (Memos)
    Smash the wall in Room M3.
  • Glimpse of the Past 16 (Glimpses of the Past)
    The handprints on the far east wall.
  • Chained Box Code (South Path) (Puzzles)
    Code 1622. Using it closes the south path.
  • Patient's Note (Memos)
    On a bed; get there through the laundry and Room L3.
  • Director's Office Key (Key Items)
    On the floor in front of the static TV.
  • Strange Photo 14: "No one knows" (Strange Photos)
    In the bedside table, through the hole ahead.
  • Manic Scribble (Memos)
    On the bench.
  • Nurse's Note (Memos)
    Up the office ladder; on a corner table.
  • Director's Note (Memos)
    Power the generator via the red cable, then crawl through.
  • Chained Box Code (East Path) (Puzzles)
    Code 9659, from the machine. Using it closes the east path.
  • -1 Elevator Button (Key Items)
    Open all three locks on the chained box.
  • Copper Ring (Key Items)
    On a crate in the pump room.
  • Strange Photo 15: "They mustn't know" (Strange Photos)
    On a bench at the back of the pool.
  • Lead Ring (Key Items)
    In the freezer; reach it through the shower room.
  • Dissociated Notice (Memos)
    On a bench past the Doctors' Lounge.
  • Elevator Quiz / Pharmacy Box (Puzzles)
    The combination is the correct answers from the elevator quiz. Correct answers: 2, 3, 1. A wrong answer hurts and cannot be retried.
  • Ominous Note (Memos)
    One landing down past the ring door. Using the rings ends the area.
  • Hospital Entrance Key (Key Items)
    On a book.

South Vale (Otherworld)

  • Note on a Map (Memos)
    On the table in the caravan with the save point.
  • Glimpse of the Past 17 (Glimpses of the Past)
    Your old map, lying on the bar.
  • Letter (Memos)
    Answer the ringing payphone.
  • Wrench (Key Items)
    At the payphone after the letter. The tunnel it opens ends the area.
  • Strange Photo 16: "They're here" (Strange Photos)
    Smash the car window at the end of the street, near Lucky Jade.

Silent Hill Historical Society

  • Historical Society Key (Key Items)
    Use the statue after the Rosewater Park cutscene.
  • Obsidian Goblet (Key Items, New Game+)
    In a wall crevice on the right after turning around.
  • Strange Photo 17: "The new clock" (Strange Photos)
    Glass cabinet in the second room on the left. Get it before the stairs.
  • Spiral-writing Key (Key Items)
    Past the broken well wall, on the red-lit floor.
  • Bug Room Code (Puzzles)
    A three-digit code made of 2, 3 and 9.

Toluca Prison

  • Glimpse of the Past 18 (Glimpses of the Past)
    On the dining table to the right as you enter.
  • Toluca Prison Map (Maps)
    On the wall inside the armory.
  • Gun Cabinet Notice (Memos)
    Beside the gun cabinet.
  • The Heaviest Weight (Key Items)
    On the altar.
  • Glimpse of the Past 19 (Glimpses of the Past)
    The shrine on the wall.
  • Scale Puzzle (Serpent Door) (Puzzles)
    Heaviest weight on the right scale, lightest on the left.
  • Family Photo (Memos)
    On the bed past the Serpent Door.
  • Medium Weight (Key Items)
    Power the generator, pull the lever, check the chair.
  • Strange Photo 18: "Four months to go" (Strange Photos)
    Break the wall in Cell E1; on a shelf in E13.
  • Armory Key (Key Items)
    Key cabinet, through the broken wall in Cell E10.
  • Scale Puzzle (Ox Door) (Puzzles)
    Heaviest and lightest on the left, medium on the right.
  • Guard's Letter (Memos)
    Posted beside a locked door straight ahead.
  • Block D Key (Key Items)
    In a desk drawer at the end of Block C.
  • Threatening Note (Memos)
    On the blood-covered wall.
  • Shiv Key (Key Items)
    In the orange container in the same cell.
  • Paranoid Note (Memos)
    Unlock with the shiv key, crawl through, check the pipes.
  • Crumpled Note (Memos)
    On a bench.
  • Glimpse of the Past 20 (Glimpses of the Past)
    Broken section of the right-hand wall, with a tablet.
  • Heavy Weight (Key Items)
    Search the hole in the back wall three times.
  • Scale Puzzle (Boar Door) (Puzzles)
    Lightest on the left scale, everything else on the right.
  • Strange Photo 19: "Old man's always prepared" (Strange Photos)
    On the warehouse desk, via its rear door.
  • Prisoner's Letter (Memos)
    Taped to the glass of cubicle 7.
  • Glimpse of the Past 21 (Glimpses of the Past)
    On the ground southwest of the break room.
  • Upper Floor Key (Key Items)
    On a desk in the room behind the infirmary.
  • Unfinished Report (Memos)
    On another desk in the same room.
  • Light Weight (Key Items)
    Press any typewriter key four times to open the drawer.
  • Scale Puzzle (Dove Door) (Puzzles)
    Medium on the right scale, everything else on the left.
  • Confession (Memos)
    On the cell wall once a button unlocks the cell.
  • The Lightest Weight (Key Items)
    On the floor of the same cell.
  • Execution Lever (Key Items)
    Balance three weights on each scale. This ends the area.
  • Hangman Puzzle (Puzzles)
    Pair the rhyming poem halves; pick the noose for the non-violent crime.

Labyrinth

  • Labyrinth Center Map (Maps)
    Given automatically once you leave the apartment.
  • Rotating Cube (Rotten) (Puzzles)
    Align the door, then turn to the two-triangle face.
  • Rotten Area Map (Maps)
    Given automatically when you enter.
  • Glimpse of the Past 22 (Glimpses of the Past)
    West path: smash the wall on your right.
  • Lighter Wick (Key Items)
    South path: search the hole in the apartment wall.
  • Iron Key (Key Items)
    On the desk in the room on your right as you leave.
  • Lighter Gas (Key Items)
    In the fridge of the apartment at the end of the east path.
  • Broken Lighter (Key Items)
    Open the east door, turn the valve, search the bathtub.
  • Lighter (Key Items)
    Combine the three parts and burn the rope. Collect everything first.
  • Rotating Cube (Desolate) (Puzzles)
    Turn to the two-infinity face, then take the stairs on the right.
  • Desolate Area Map (Maps)
    Given automatically when you enter.
  • Flooded Level Map (Maps)
    Given automatically after climbing down a ladder.
  • Small Key (Key Items)
    Follow the path past the third ladder.
  • Strange Photo 20: "Whole world ahead of us" (Strange Photos)
    Climb the left ladder in the bug-filled room; in the next room.
  • Wirecutter (Key Items)
    In a power box; cut the wires at the north end.
  • Strange Photo 21: "Your Best Buddy!" (Strange Photos)
    Rotate up twice, go in and downstairs. Gone once you reach the Ruined Area.
  • Rotating Cube (Ruined) (Puzzles)
    Rotate left twice, go downstairs and out the back.
  • Ruined Area Map (Maps)
    Given automatically when you enter.

Lakeview Hotel

  • Strange Photo 22: "Road trip!" (Strange Photos)
    Behind the steps on the right of a building, before the boat.
  • Lakeview Hotel Garden Map (Maps)
    On the wall to the right just after the boat.
  • Rotten Apple (Key Items)
    On a bench by a tree on the right path.
  • Glimpse of the Past 23 (Glimpses of the Past)
    The broken object in the small fountain; check its back.
  • Lakeview Hotel Map (Maps)
    On the right as you enter.
  • Cleaning Staff Memo #1 (Memos)
    On the table in the downstairs utility room.
  • Laura's Letter (Memos)
    Given automatically after the restaurant cutscene.
  • Receptionist Memo (Memos)
    On the check-in counter.
  • Room 312 Key (Key Items)
    Hanging in the key cabinet.
  • Ornamental Key (Key Items)
    In the same key cabinet.
  • Key to Hotel Room 102 (Key Items)
    Behind the bar.
  • Lost & Found Note (Memos)
    Break Cafe Toluca's wall. Not there on New Game+.
  • Lost Memories (Key Items, New Game+)
    Replaces the Lost & Found Note on New Game+.
  • Strange Photo 23: "aftermath…" (Strange Photos)
    In the bedside table.
  • Sunrise Wing Key (Key Items)
    On a desk in the utility room.
  • "Pride Before the Fall" (Key Items)
    One of four books lying around the reading room.
  • "Revelations: A New Understanding" (Key Items)
    One of four books in the reading room.
  • "Stalwart to the End" (Key Items)
    One of four books in the reading room.
  • "The One Who Soared" (Key Items)
    One of four books in the reading room.
  • Reading Room Bookshelf (Puzzles)
    Revelations, One Who Soared, Stalwart, Pride, top left to bottom right.
  • Door Photo (Memos)
    On or around the bed.
  • Stain Photo (Memos)
    On or around the bed.
  • Gate Photo (Memos)
    On or around the bed.
  • Key to Hotel Room 202 (Key Items)
    On a couch, via the cloakroom.
  • Ripe Apple (Key Items)
    On a small table in the back corner.
  • Mirror Shard (Key Items)
    On the bed.
  • Mirror (Puzzles)
    Rotate the shards into place, then put one apple on the plate.
  • Snow White Figurine (Key Items)
    Appears on the table after the mirror puzzle.
  • Glimpse of the Past 24 (Glimpses of the Past)
    The suitcase on the floor.
  • Cleaning Staff Note #2 (Memos)
    Attached to the fireplace.
  • Key to Hotel Room 107 (Key Items)
    Comes with Cleaning Staff Note #2.
  • Boltcutters (Key Items)
    On a shelf.
  • Can Opener (Key Items)
    Knock the book off the Room 217 balcony into the restaurant.
  • Light Bulb (Key Items)
    Cut the gate with the boltcutters; on the fish statue.
  • Cleaning Staff Note #3 (Memos)
    Right in front of you as you enter.
  • Fireplace Key (Key Items)
    In the gazebo, reached through Room 107.
  • Cinderella Figurine (Key Items)
    Unlock the fireplace with its key.
  • Paint Can (Key Items)
    Coffee table; break into 316 from the conference room, cross the balcony.
  • Open Paint Can (Key Items)
    Open the paint can with the can opener.
  • Red Light Bulb (Key Items)
    Dip the light bulb in the open paint can.
  • Briefcase Code (Puzzles)
    Red bulb on the mirror. Light: dark wish. Standard: deed done.
  • Employee Elevator Key (Key Items)
    In the briefcase on the bed.
  • Employee Section Map (Maps)
    On the break room wall. Stash items before taking the elevator.
  • Glimpse of the Past 25 (Glimpses of the Past)
    On a shelf in the pantry.
  • Blue Gemstone (Key Items)
    In the open freezer.
  • Green Gemstone (Key Items)
    On a counter.
  • Red Gemstone (Key Items)
    In a fancy box; push the TV Room cabinet to get in.
  • Gemstone Box (Puzzles)
    Green top left, red top right, blue bottom left.
  • Keypad Numbers Memo (Memos)
    Inside the gemstone box.
  • Break Room Safe (Puzzles)
    Code 7414.
  • Video Tape (Key Items)
    In the break room safe. Don't play it yet.
  • Basement Key (Key Items)
    Also in the break room safe.
  • Pump Valve (Key Items)
    Through the wall crack. Taking it closes the Employee Section.
  • Venus Tears Bar Key (Key Items)
    Taped to a red pipe; use the valve to get in.
  • Strange Photo 24: "Better leave…" (Strange Photos)
    Past the kitchen, turn right; on the shelf behind the bar.
  • The Little Mermaid Figurine (Key Items)
    In front of the jukebox.
  • Lobby Music Box (Puzzles)
    Mermaid top, Cinderella right, Snow White left. Light: 7-2-1. Standard: 7-5-1.
  • 3F Corridor Key (Key Items)
    From the music box.

Lakeview Hotel (Otherworld)

  • Strange Photo 25: "Still can't get it right" (Strange Photos)
    Move the trolley aside to get into the bathroom.
  • Glimpse of the Past 26 (Glimpses of the Past)
    Push the trolley toward Room 304 to break the floor and drop.
  • Burned Note (Memos)
    Ride to the basement, cross the flooded area, climb the stairs.
  • Toluca Postcard (Key Items, New Game+)
    Open the office safe with the Key of Sorrow and code 314.
  • Scarlet Egg (Key Items)
    After the lobby boss fight. Each egg leads toward a different ending.
  • Rust-Colored Egg (Key Items)
    After the lobby boss fight. Each egg leads toward a different ending.
  • Strange Photo 26: "SHAPE FORCES THE MIND" (Strange Photos)
    Skip the stairs, go right; before the water stairs.