Silent Hill: Townfall Collectibles Checklist
Every collectible in Silent Hill: Townfall: 85 Documents, 19 CRTV Signals, 15 Strange Postcards and more. Walkthrough order, locations and what unlocks what, with progress saved as you play.
Part 1: Arrival
- Boat Tour Cancelled Notice (Documents)
Door of the small building on the right, past the pier and town sign. - Shorefront Map (Maps)
Given automatically once you get through the red fog to the town square. - Shorefront Family Clinic Notice (Documents)
Next to the clinic door, northeast of the town square. - Phone: 900 (Phone Numbers)
Listed on the services flyer by the first phone booth in the square. - Phone: 010 (Phone Numbers)
Listed on the services flyer by the first phone booth in the square. - Phone: 100 (Phone Numbers)
Listed on the services flyer by the first phone booth in the square. - Phone: 496 0496 (Tourist Center) (Phone Numbers)
Printed at the bottom of the Shorefront Map. - Room Service Card (Documents)
On the table, right after picking up the CRTV. - CRTV Channel 50~ (CRTV Signals)
Tune just below 50 until the dot sits inside the box. - CRTV Channel 62~ (CRTV Signals)
Tune just above 62. - Door Wheel Combination Lock (Puzzles)
Set the wheels to 18, January, 1996, from the card and radio clues. - Hotel Room Note (Documents)
Bathroom counter, once the door puzzle is solved. - Room 204 Key (Key Items)
Bathroom counter next to the Hotel Room Note; opens the hotel room. - Hotel Reception Notice (Documents)
Behind the reception desk as you leave the elevator. - Phone: 496 0244 (The Haldane Hotel) (Phone Numbers)
Bottom of the reception notice; call it from the pay phone outside. - CRTV Channel 45~ (CRTV Signals)
Tune to about 45 as soon as the chapter starts. - Vigil and Protest Flyer (Documents)
On a bench west of the pillar, facing the red ferry sign. - Strange Postcard 1 (Strange Postcards)
On the counter inside the VIDEO STAR shop, west of the square. - Flashlight (No Batteries) (Key Items)
Drawer to the left of the organ box in Zoe's house. - Hand Delivered Letter (Documents)
Living room table in Zoe's house. - AA Batteries (Key Items)
Upstairs, second room on the left, in a small cabinet drawer. - Flashlight (Key Items)
Combine AA Batteries and Flashlight (No Batteries). - Organ Transplant Card (Documents)
On the floor of the upstairs bathroom, through the right-hand room. - Power Card Credit Guide (Documents)
In the crawlspace beside the stairs; bring the flashlight. - Newsagents Note (Documents)
On the counter in Peters Newsagent. - Prepaid Power Card (Key Items)
In the newsagent's cash register. - Power Card Credit Panel (Puzzles)
At the crawlspace panel, choose card credit mode, then flip the main switch. - Zoe's Email: "Your Letter" (Documents)
Top email on Zoe's computer once the power is back on. - Zoe's Email: "Please Report In" (Documents)
Bottom email on Zoe's computer. - Zoe's Email: "For Attending…" (Documents)
Middle email on Zoe's computer. - Organ Transport Box Code (Puzzles)
Kitchen box: enter the code from the email and the transplant card. - Zoe's Lanyard (Key Items)
Received when the organ transport box opens. - Phone: 496 0842 (Phone Numbers, New Game+)
Call 946 to obtain. Only appears on New Game+. - CRTV Channel 17~ (CRTV Signals)
Tune to about 17 as you near the town square. - Note on Patient Records (Documents)
Desk drawer in the first room on the right inside the clinic. - Resignation Letter (Documents)
Paper to the left of the scales in the second hallway room. - Scalpel (Key Items)
Green box on the table inside Z Ellis door. - Clinic Email: "Where Are You?" (Documents)
On the computer in the second hallway room. - Clinic Email: Reception Answer Phone Message (Documents)
Second email on the same hallway-room computer. - Reception Keypad Code (Puzzles)
Enter the code from the computer's sticky note on the reception keypad. - Nurse's Rounds Form (Documents)
On the counter in the clinic reception. - Restock Issues (Documents)
Inside the pharmacy. - CRTV Channel 30~ (CRTV Signals)
Radio in the pharmacy back room; line up the tilt, then the colours. - Rusty Locker Combination (Puzzles)
Back room locker: enter the number order from the pharmacy posters. - Prescription Dosage Error (Key Items)
Inside the back room locker once it opens. - Strange Postcard 2 (Strange Postcards)
By a dumpster in the alley behind building 3, past the south park entrance. - Strange Postcard 3 (Strange Postcards)
On a wall at the west end of Farrow Street, north of the park. - Feeling Sick Note (Documents)
Left bedroom dresser, upstairs in the apartment south of building 14. - 21 Farrow St. Back Door Key (Key Items)
Living room table upstairs in the same apartment. - Strange Postcard 4 (Strange Postcards)
At the foot of the bed in the southeast room of the same apartment. - Jess's Door Note (Documents)
On Jess's back door, next to building 14. - Task Assignment (Documents)
Kitchen counter in Jess's house. - Lockbox Key (Key Items)
Inside Jess's house. - Jess Legal Advice (Documents)
Living room table in Jess's house. - Broken Stethoscope (Key Items)
On the bed in Jess's bedroom. - Resource Container (Resource Containers)
Blue lockbox in apartment 0/1 of the building south of 14. - Evidence Scale Placement (Puzzles)
Put the stethoscope, dosage note and lanyard on the clinic scales.
Part 2: Zoe
- Water Warning (Documents)
Living room table in Zoe's house. - Phone: 0163 296 0595 (St. Amelia District Council) (Phone Numbers)
Under the Water Warning; call it from Zoe's phone. - Zoe's Email: "Coming Back" (Documents)
The only email on Zoe's computer. - Shed Padlock Code (Puzzles)
Use the year on Jane Chalmers' flower bed for the shed lock. - Jane Chalmer's Obituary (Documents)
Middle shelf inside the community garden shed. - Community Garden Key (Key Items)
Right-hand shelf inside the community garden shed. - St. Amelia Standard (Documents)
Living room table in Mr. Stewart's house. - Phone: 496 0103 (Zoe Ellis) (Phone Numbers)
In the folder beside the answering machine. - Mr. Stewart's Key (Key Items)
Bathroom, right of the tub, after the first monster encounter. - Medical Security Note (Documents)
Taped to the security booth window outside the Medical Centre. - Phone: 496 0556 (D. Glenn) (Phone Numbers)
Comes from reading the Medical Security Note. - Phone Booth Keypad Sequence (Puzzles)
Call the security note number from the street booth, then press 3, 2, 2, 1. - Community Help Needed (Documents)
First table on the right in the Medical Centre parking lot. - Exhausted Supplies (Documents)
On a bed in the back-left tent of the parking lot. - CRTV Channel 63~ (CRTV Signals)
Tune to about 63 right after leaving the clinic. - Strange Postcard 5 (Strange Postcards)
Down a stairwell by some boots, in the alley west of the Wynds phone booth. - Scaffold Notice (Documents)
On a first-floor door past the phone in the apartment building. - Handwritten Note (Documents)
Living room table in apartment 1/1, second floor. - CRTV Channel 25~ (CRTV Signals)
Radio on the second floor; line up the tilt, then the colours. - Press Photos "Note.txt" (Documents)
Top email on the left computer in apartment 2/2, third floor. - Photo1.jpg (Documents)
Turn on the kitchen printer in 2/2, then print it from the computer. - Photo2.jpg (Documents)
Printed alongside Photo1.jpg from the apartment 2/2 computer. - Lockbox Key (Key Items)
On a bed in apartment 1/1's enemy room, after the scaffolding. - Resource Container (Resource Containers)
On a fourth-floor landing table; open it with the Lockbox Key. - Strange Postcard 6 (Strange Postcards)
Out the apartment's back door, in the last shed on the left.
Part 3: The Patient
- St. Amelia Medical Center Map (Maps)
Left wall at the start of the Surgery area. - Monitor Readings (Puzzles)
Answer the intercom with the monitor readings; the bedside laptop helps. - X-Ray Skull Settings (Puzzles)
Set the skull X-ray from the laptop's dosage table, then confirm. - X-Ray Chest Settings (Puzzles)
Same as the skull, using the chest values from the dosage table. - Head and Chest X-Rays (Key Items)
Take both prints from the printer and pin them to the board. - Supply Situation Update (Documents)
First email on the computer in Consult Room B. - RE: Supply Situation Update (Documents)
Second email on the computer in Consult Room B. - Tensobromide (Key Items)
Green medical box in the Pharmacy Store at the end of the hallway. - Unrealistic Expectations (Documents)
First email on the computer behind the Chapman Ward First Floor desk. - Dailies – Infusion Status (Documents)
Second email on the same computer; marks infusion spots on the map. - Dailies – Records Room Code (Documents)
Board left of the computer in the top-left Chapman Ward office. - Dextracyclate (Key Items)
Inside the infusion machine in Bay 6. - Hydroxalene (Key Items)
Green medical box in a cabinet inside the records room. - IV Pump Rate Settings (Puzzles)
Set each pump rate from the dosage table and the whiteboard weight. - Phone: 5353 (Hospital Storage) (Phone Numbers)
Dr. Glenn gives you this; dial it on the reception phone. - Equipment Cleanup Notice (Documents)
On a bed in the Victoria Ward basement hallway. - Medical Intubation Kit (Key Items)
Shelf in the basement storage room, through the gap by the lockers. - Intubation Sequence (Puzzles)
Insert the tube at the flashing spots: right, lower left, then top. - Strange Postcard 7 (Strange Postcards)
On the back counter of the X-Ray room. - CRTV Channel 28~ (CRTV Signals)
Squeeze through the crack, then tune the radio. - Medical Center (Different) Map (Maps)
Counter by the metal door in the upper hallway. - Alan Duncan Blood Bag (Key Items)
Through the vent past the lower right-hallway door, left of the bed. - Zoe's Patient List (Documents)
On the table next to the tape player, same room. - Sarah Watson Blood Bag (Key Items)
Next to the bed in room 05, bottom left of Ward S. - Ward W Master Key (Key Items)
On a table in room 04, Ward W's lower floor. - Strange Postcard 8 (Strange Postcards)
On a table in room 06, Ward W. - Lockbox Key (Key Items)
In the key cabinet in room 11, Ward W. - Lesley Greer Blood Bag (Key Items)
Climb the ladder from room 13 up to room 12 in Ward S. - Resource Container (Resource Containers)
On the floor of room 01, Ward S; open with the Lockbox Key. - Matthew Clark Blood Bag (Key Items)
Ward D: go through room 03, then drop it down the room 02 elevator. - Strange Postcard 9 (Strange Postcards)
Wall medicine cabinet in room 08, Ward P. - George McEwan Blood Bag (Key Items)
Crawl the vent from upper room 06 down to room 10, Ward P. - Ward P Master Key (Key Items)
Received along with the George McEwan Blood Bag. - Matthew Clark Blood Bag (Key Items)
Inside room 03, between the elevator doors. - Blood Bag Wall Placement (Puzzles)
Hang the three blood bags on the right wall spots, then flip the switch. - Blood Type Circuit (Puzzles)
Turn the rings until the three initials line up, then confirm in the middle.
Part 4: Clara Woods
- Harbour Notice (Documents)
On a railing left of the boat at the top of the pier ramp. - Strange Postcard 10 (Strange Postcards)
Shed shelf in a yard behind the alley building, past the hanging body. - Clara Woods Estate Map (Maps)
Stuck to the Clara Woods sign where the road splits left. - Store Staff Notice (Documents)
On the till counter in the store down the left street. - CRTV Channel 61~ (CRTV Signals)
Radio on the store's centre table; line up the tilt, then the colours. - Phone: 946 (W H O Dial Back Service) (Phone Numbers)
Poster inside the phone booth where the chapter begins. - Phone: 496 0112 (Unknown) (Phone Numbers)
Given after calling the W H O Dial Back Service. - Lockbox Key (Key Items)
Cash register at the front of the Post Service store on Atlas Way. - Atlas Square Apartment Note (Documents)
On the ledge left of the TV, apartment northeast of Atlas Square. - Resource Container (Resource Containers)
Back kitchen counter, ground floor of the same apartment. - Strange Postcard 11 (Strange Postcards)
Dresser drawer in the back-left bedroom of the upstairs apartment. - Strange Postcard 12 (Strange Postcards)
Break the shop window opposite Atlas Computers; it is on the table. - CRTV Channel 62~ (CRTV Signals)
Use the metal pipe structure at the Strange Gate, end of Atlas Way. - CRTV Channel 67~ (CRTV Signals)
In the building left of CEG Staff Parking. - Lost and Found (Documents)
On the computer in the CEG Employee Lockers building. - CEG Employee Locker List (Documents)
Second note on the same CEG Lockers computer. - Locker PIN Code (Puzzles)
Open the Lost and Found locker with the code from the computer note. - South Brae House Key (Key Items)
Inside the Lost and Found locker. - CEG Lockers Managers Note (Documents)
Desk drawer in the CEG Lockers back office. - Barcode (CEG Lockers) – Locker 75 (Key Items)
On the counter opposite the computer, by the barcode scanner. - Barcode Scanner PIN (Locker 75) (Puzzles)
Scan the barcode for the Locker 75 PIN, then enter it. - Phone: 496 0993 (CEG Lockers) (Phone Numbers)
Top-left corner of the locker barcode clue. - CRTV Channel 59~ (CRTV Signals)
Radio left of the TV in the 5 South Brae living room. - Gaming Magazine (Documents)
On the bed in the first upstairs room on the left, 5 South Brae. - Disk Case Key (Key Items)
Bedside drawer in the end bedroom upstairs, 5 South Brae. - Grouped Floppy Disks (Key Items)
Use the Disk Case Key on the box beside the safe in the computer room. - "Fix-A-Disk!" Software (Key Items)
Box in the side room at Atlas Computers; opens with the Disk Case Key. - Floppy Disk Repair (Puzzles)
Repair and load the disks, then print MANUAL.EML. - Reciprocating Compressor (Documents)
Collect the printout from the upstairs printer. - Safe Code (South Brae) (Puzzles)
Enter the part number from the printout into the safe by the computer. - Barcode (South Brae) – Locker 17 (Key Items)
Inside the opened safe. - Barcode Scanner PIN (Locker 17) (Puzzles)
Scan the South Brae barcode for the Locker 17 PIN. - Boltcutters (Key Items)
Inside Locker 17. - Mechanical Part (Locker 17) (Key Items)
Inside Locker 17. - CRTV Channel 59~ (CRTV Signals)
Tune to about 59 just after emptying Locker 17. - Lamenting Poem (Documents)
On a chair in the second upstairs bedroom, 6 North Brae. - Safe Code From Paintings (Puzzles)
Work out the number from the poem and paintings for the safe. - Barcode (North Brae) – Locker 204 (Key Items)
Inside the opened safe. - Strange Postcard 13 (Strange Postcards)
Overpass, southeast dead end, on the ground next to a metal cart. - The Code Today (Documents)
Table in the first upstairs room on the left, 5 Upper Brae. - Tape: Today (Key Items)
Play the tape on that table, then open the player to take it. - Tape: Yesterday (Key Items)
Black box in the end bedroom of the upstairs hallway. - Tape: Tomorrow (Key Items)
Play Yesterday, then open the black box in the living room. - The Code Before (Documents)
Paper on the corner of the kitchen table. - The Code After (Documents)
In the living room once the machine is playing Tomorrow. - Tape: Do Not Play (Key Items)
Black box in the kitchen. - Back Door Key (Key Items)
Kitchen counter by the door after switching to the Do Not Play tape. - Strange Postcard 14 (Strange Postcards)
Shed table in the alley behind the back door, while Tomorrow plays. - Ammonite Disk (Key Items)
Table behind a door down the alley that only opens with Today playing. - Current Count (Documents)
Put the Ammonite Disk in the reader by the computer while Yesterday plays. - Safe Code (Upper Brae) (Puzzles)
Enter the number that falls between two values in Current Count. - Barcode (Upper Brae) – Locker 94 (Key Items)
Inside the opened safe. - CRTV Channel 29~ (CRTV Signals)
Tune to about 29 as you leave the building. - Lockbox Key (Key Items)
On a washing machine in the laundromat behind Post Service. - Barcode Scanner PIN (Locker 204) (Puzzles)
Scan the North Brae barcode for the Locker 204 PIN. - Mechanical Part (Locker 204) (Key Items)
Inside Locker 204. - Barcode Scanner PIN (Locker 94) (Puzzles)
Scan the Upper Brae barcode for the Locker 94 PIN. - Mechanical Part (Locker 94) (Key Items)
Inside Locker 94. - CRTV Channel 65~ (CRTV Signals)
Tune to about 65 once all three mechanical parts are collected. - Constructed Mechanical Device (Key Items)
Combine the three parts in your inventory: discs first, then the cylinder. - Resource Container (Resource Containers)
Table in the CEG Lockers back office; open with a Lockbox Key. - CEG HQ – Ground Floor Map (Maps)
Behind the lobby reception desk. - Inquiry Preparation Notice (Documents)
Behind the lobby reception desk, right of the map. - Box IDs and Names (Documents)
On the podium on the stage behind the lobby seating. - Grid of Codes (Maintenance Room) (Documents)
Bin by the computer in the northwest maintenance room. - Grid of Codes (Security Room) (Documents)
Bin in the security room. - Complete Grid of Codes (Documents)
Combine both Grid of Codes pages in your inventory. - CRTV Channel 61~ (CRTV Signals)
Radio right of the phone in the security room. - CEG Security: Out of Hours Access (Documents)
Email on the computer left of the security room phone. - CEG Security: Urgent Message (Documents)
Second email on the same security room computer. - Seat Box Number Code (Puzzles)
Go to seat box 36 and enter 486. - Employee File Cover Note (Documents)
Inside Richard's box once it is open. - Access Card Printing (Puzzles)
Look up the Employee ID in the database and print an access card. - Printed Access Card (Key Items)
Take it from the printer; it works the elevator.
Part 5: Richard
- Construction Halted Notice (Documents)
Back-corner table, second left room of the first parking lot building. - CEG Kiosk Note (Documents)
Table just inside the garage door of the second building on the left. - CEG Memo (Documents)
Desk on the left in the upstairs Manager's Office. - Generator Key (Key Items)
Cabinet behind the door in the Manager's Office. - Generator Power Sequence (Puzzles)
Angle the right lever, insert the key, then pull the red lever. - Facilities: Works Halted (Documents)
Top email on the first building computer once the power is on. - DONTREAD.DOC (Documents)
Bottom email on the same computer. - CEG HQ – Mezzanine to Fifth Floor Map (Maps)
On the stairs between floors 2 and 3, next to a body. - CEG Tower Meeting Minutes (Documents)
Southeast table in the unlabelled east meeting room, 3rd floor. - Access Card – Level 3/4 (Key Items)
On a table in the 5th floor Boardroom after the cutscene. - CEG Tower: Evening News (Documents)
First email on the northwest Public Relations computer. - CEG Tower: Engineer Public Statement (Documents)
Second email on the same Public Relations computer. - PR Meeting Note (Documents)
Filing cabinet in the small south room of Public Relations. - Richard's Note (Documents)
By a body in the southeast Public Relations room; has codes. - CEG Storeroom Key (Key Items)
By a body in the west room of the Media Department, 4th floor. - Projector Bulb (Key Items)
In the storeroom's GENERAL STORAGE cabinet. - CEG Checkout Sheet (Documents)
Same GENERAL STORAGE cabinet; has the Finance door code. - Projector Lens (Key Items)
Desk drawer in the CFO's office in Finance. - Projector Bulb and Lens (Puzzles)
Boardroom: load the bulb, then the lens, then flip the left red switch. - CEG Maintenance Key (Key Items)
Taken from a body at the Boardroom table once the projector runs. - Projector Sliders (Key Items)
On a table in the Mezzanine Meeting Room. - Projector Slide Order (Puzzles)
Load the slides in the agenda's order, then press the red Play button. - CEO Access Card (Key Items)
Given after the cutscene that follows the slide puzzle. - CEG Tower: He's Done (Documents)
The only email on the computer outside a 10th floor office.
Part 6: Simon
- Ordell File (Documents)
On the desk as soon as you control Simon. - CEG Tower: What Did You Do? (Documents)
The only email on the computer outside the office. - Reference Sheet (Documents)
On a desk to the right as you enter the main room. - CRTV Channel 42~ (CRTV Signals)
Radio next to the Reference Sheet; line up the tilt, then the colours. - Controller Key (Key Items)
In a box on the console left of the red clamp wheel, second floor. - Alarm and Gas Ignition Panels (Puzzles)
At the alarm panel: enter the codes, turn the pipe tower, then ignite. - CRTV Channel 42~ (CRTV Signals)
Radio in the pipe room on the left after the crawlspace. - Strange Postcard 15 (Strange Postcards)
Dead-end pipe past the four-way split: go right, then left. - SWDP (Different) Map (Maps)
Given automatically when you enter the area. - Lockbox Key (Key Items)
Counter in the west room, upstairs past the south stairs. - SWDP: Ordell Site Visit (Documents)
The only email on the computer in the northeast room. - JOE Key (Key Items)
Corner table in the room with that computer. - RCU Refit Note (Documents)
On the bed past the gap in the wall. - CRTV Channel 55~ (CRTV Signals)
Radio left of that bed; tune it in. - Access Card (Key Items)
Counter next to the bed past the wall gap. - Photo of Joe McKenzie (Documents)
In the doorframe past the wall gap. - Resource Container (Resource Containers)
Control room, right of the panel; open with the Lockbox Key. - Remote Systems Control (Documents)
Control room, right of the panel. - Valve and Filter Control Panel (Puzzles)
Printer panel: power switches first, then valves and filters from the cameras. - AUX Key (Key Items)
Locker on the right; open it with code 0825 from the panel. - AUX Disk (Key Items)
Top-left shelf of the cabinet in the AUX room. - Auxiliary Lines (Documents)
Put the AUX Disk in the left computer and read the text file. - Wall Switch Line Alignment (Puzzles)
Flip each wall switch to match its line in the clue. - Multi-Code Control Panel (Puzzles)
Enter the switch and number combinations from the cameras and notes. - Lockbox Key (Key Items)
Counter in the northwest room on the lower floor. - Resource Container (Resource Containers)
Table in the long eastern valve room; open with the Lockbox Key. - Clamp Release Procedure (Documents)
Left printer in the control room, after turning Valve F. - Clamp Release Control Panel (Puzzles)
Set everything on the opposite panel per the procedure, then turn the crank. - Crew Patch (Documents)
On a pair of overalls on the beach, past the stairs up.